![]() forced is the amount of force loaded chunks.dimension is the resource location of the current dimension.Made in mind for LAN connections for server caching. unload is the number of chunks that are waiting to be unloaded.load is the number of chunks that are waiting to be loaded.ticking is the number of ticking or tracked chunks.chunks may be the number of loaded (or loading) chunks.visible may be the number of ticking entities.entities is the number of registered entities.Information about server-side chunks (integrated server only): Ĭhunks W: chunks E: entities, visible, sections, chunks, ticking, load, unload ticking is the number of entity ticking chunks.sections is the number of entity sections.loadedE is the number of loaded entities.loadedC is the number of loaded chunks.cached is the number of cached chunks.entities is the number of entities in the loaded area.Ĭhunks W: cached, loadedC E: loadedE, sections, ticking. ![]() particles is the number of particles in the loaded area.distance is the server's simulation distance.entities is the number of rendered entities over the total number of entities.buffers is the number of available buffers to use in the batching process.uploads is the number of pending uploads to the video card.batch is the number of pending chunks to be batched.distance is the client-side render distance, that is, the value of the Render Distance option."(s)" is only present if smart culling is enabled, which is always the case in vanilla.sections is the number of sections rendered over the total number of sections in the loaded area. ![]() down is the average number of packets received by the client during a game tick.Ĭ: sections (s) D: distance, pC: batch, pU: uploads, aB: buffers.up is the average number of packets sent by the client during a game tick.mst is only present on single player worlds and corresponds to the time it takes for a game tick to be processed on the integrated server.brand is the server brand ("Integrated" for singleplayer world).gpu is the estimated GPU utilization percentage.īrand server mst ms ticks, up tx, down rx.blend is the value of the Biome Blend option.clouds is the value of the Clouds option:.graphics is the value of the Graphics option:."vsync" is only present if the VSync option is on.max is the value of the Max Framerate option ("inf" if Unlimited)."/snapshot" is only present for snapshots, pre-releases and release candidates.įps fps T: max vsync graphics clouds B: blend GPU: gpu.If the game is modded, "vanilla" is replaced with the mod name.version is the current version (1.20.2).Minecraft version ( version/vanilla/snapshot) The left side of the debug screen contains information about the game. The debug screen is split into two parts, displayed on either side of the screen. Hide in F3 - hides the mod when you press the F3 key to open the Minecraft Debug screen.When the reducedDebugInfo gamerule is set to true, or when the Reduced Debug Info option is enabled, only some lines will be present. ![]() ![]() Lock Keys - if this option is disabled, it allows you to move each key from the keystrokes mod on the GUI editor.ĭirection - you can choose whether you want the mod to show WASD or arrow keys. Advanced Settingsīadlion Font - enables/disables Badlion Font for all keys/symbols on the mod. If you want to edit the key's settings, click the cogwheel icon. If you want to delete a key, click the trash can icon. If you want to hide a specific key from the keystrokes mod untick the checkbox for that key. You can add your own keys to the keystrokes mod by clicking the " Add new key" button. These settings allow you to customize the keystrokes mod as you wish. If you want to use this setting, you first need to enable the "Border" setting under color settings. Text Shadow - enables text shadow for keys you have added to the Keystrokes mod.īorder Width - changes the thickness of the keystrokes mod's border. You can choose three modes: large, small, and none, which removes the CPS counter from the mod HUD. Global CPS Mode - changes the style of CPS showcase. Space Thickness - changes the thickness of the spacebar icon/key on your keystrokes mod.įade Delay - changes t he time the text color takes to fade back to normal.
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